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Settings → Regear Policy

The Regear Policy tab is the one-stop hub for every guild setting that shapes how regears flow — from "items or silver?" all the way down to "what do we do when a member submits gear that doesn't match their war role?". Open it from the Settings modal under POLICIES → Regear Policy.

This page is the operator's reference. For the workflows the settings control, see Item mode — cut-off + locker and Silver mode — payout. For the channel-level submit flow, see Members — submit a regear.

Permissions

The whole Regear Policy tab requires Manage Guild. Anyone with that permission can open the tab, edit every value, and save. There's no per-section gate — if you can see it, you can change it.

The War Role Silver Caps sub-modal also needs Manage War Roles — it's a parallel editor for the Silver Cap on each war role, which would otherwise belong on the War Roles tab.

The four sections

The tab is divided top-to-bottom into four named sections. Three of them are always visible; the Setup Checklist card only appears when you've chosen a silver payout mode.

Regear Policy tab — Settings modal with nav on the left (Guild Profile / Public Profile / Roles / War Roles / Lockers / Regear Policy active / Guild Systems / Reports Visibility / Audit Log / Enlists / Import Config / Delete Guild), right pane shows Regear Mode card with Mode=Silver payout + Silver Mode=War Role Fixed cap, Setup Checklist card with Silver Bank ✓, Item Price ✓, Focus list ⚠ Sync button, War Role caps ⚠ Set button, then Requirements section starting with three toggles

1. Regear Mode

Top-of-page panel. The Mode dropdown chooses the top-level payout style:

ModeEffect
Item returnApproved regears land on a Cut-off Task; staff packs items into lockers. See Item mode.
Silver payoutA second Silver Mode dropdown appears below to pick which silver math applies. Approved regears get a Payout action on #Review Requests. See Silver mode.

When Mode = Silver payout, the cascading Silver Mode dropdown offers three sub-modes:

Silver ModeWhat it pays
Sum by Item PriceThe sum of every lost slot's silver price (snapshotted at approve time from the Item Price channel). Tracks real market values.
War Role — Fixed capA flat amount equal to the chosen war role's Silver Cap. Ignores actual loss.
War Role — Capped by actualThe smaller of (sum of item-price snapshots) or (the role's Silver Cap). Pays actual but never overshoots.

Mode-switch safety gate

Switching modes on a live guild runs a check before saving. The flip is blocked when:

  • Leaving item mode → any cut-off task still has unresolved packing.
  • Leaving silver mode → any approved silver request hasn't been paid yet.

Failure pops a toast with a deep-link to the affected list ("Pay 3 pending payouts before switching" / "Finish 2 cut-off tasks before switching"). Pending requests are mode-agnostic — they aren't blocked and just use the new mode when they get approved.

Silver Bank balances are never cleared by a mode switch. The bank is a persistent system; member balances roll over and remain withdrawable regardless of guild mode changes.

2. Setup Checklist (silver mode only)

When you pick any silver sub-mode, a Setup Checklist card appears below the Regear Mode panel. Each row shows ✓ (green) or ⚠ (orange) depending on whether the requirement is satisfied:

RowWhat's checkedAction button
Silver Bank enabledThe Silver Bank system is turned on for this guildManage in Guild Systems — opens the Guild Systems tab so you can flip the toggle there.
Item Price enabledThe Item Price system is turned on for this guildManage in Guild Systems — same as above.
Item Price focus listThe list of items the price cache tracksSync from War Role Loadouts — auto-populates the focus list from every war role's required items. Once enabled, the row shows a green Auto-sync enabled badge instead of the button. (Only visible after Item Price is saved-on — the card hides this row until then.)
War Role silver caps (war-role modes only)Each war role has a Silver Cap value setSet War Role Caps — opens a sub-modal with one number input per war role.

Status-only display for cross-feature toggles

The Silver Bank enabled and Item Price enabled rows show status + a Manage in Guild Systems button, but no inline toggle — by design. Both systems power features beyond Silver Regear (Member Regear Report, Daily Regears, the #Silver Bank channel, the #Item Price channel, Cut-off Task value snapshots…), and toggling them off from inside the Regear Policy tab would silently break those features elsewhere.

The canonical home for these toggles is Settings → Guild Systems — see Guild Systems for the canonical-source rule.

War Role Caps sub-modal

Clicking Set War Role Caps opens a self-contained editor. The modal has its own dirty state and its own Save button — changes here don't depend on the parent page's Save.

Set War Role Silver Caps modal overlaying the Regear Policy tab — one input per war role: DPS 1000000 (filled), Hello / Healer / Tank / Support / Support T.9 all empty with "e.g. 1000000" placeholder; Cancel + Save at the bottom; explanation line "Each approved regear credits the chosen war role's cap regardless of actual loss"

  • One row per war role.
  • The explanation line at the top swaps with the active sub-mode — "Each approved regear credits the chosen war role's cap regardless of actual loss" for Fixed mode, "Caps the maximum credit at the role's cap — pays actual loss when lower" for Capped mode.
  • Leave a field blank to clear the cap. Roles without a cap will block Payout (with a "War role has no silver cap configured" error) when chosen at claim time.
  • The same value is also editable on Settings → War Roles → Edit → Silver Cap for each individual role. Use whichever editor is convenient — they edit the same field.

3. Requirements

Three guild-wide toggles that gate the submit flow:

ToggleDefaultWhat it does when ON
Require Locker AssignmentONMembers without a locker assignment can't submit a regear. Forces staff to handle locker setup before the member's first death.
Require Evidence URLOFFMembers must paste a URL (Discord message link, YouTube clip, screenshot host) when submitting an Overcharge request. Death regears auto-resolve from Albion's public death feed and never need evidence.
Allow Member Self-CancelONMembers can cancel their own pending requests until staff approves. With this OFF, only staff can reject a pending request.

4. Gear Validation

When a member submits a regear, the server compares each slot to the war role's loadout. Three policy dropdowns decide what happens when something doesn't match:

Gear Validation section — three dropdown cards: Invalid Gear Policy = "Force Member Archive", Under-Tier Policy = "Staff Decision", Over-Tier Policy = "Auto: Downgrade to Minimum"; followed by SYSTEM section with Regear Start Date picker (default = Guild creation date)

Invalid Gear Policy

For slots where the item isn't part of the war role's loadout at all (wrong family, wrong weapon class).

OptionBehaviour
Staff DecisionSubmission goes through; staff sees the violation flag and decides per-request.
Auto: As-Is (Sum Tier)Submission auto-passes; the recorded item is whatever the member died with.
Force Member ArchiveSubmit is blocked — member sees "This regear can't be submitted — your equipment is invalid for this war role." The death is auto-archived from their Deaths tab.

Under-Tier Policy

For slots where the item tier is below the role's minimum.

OptionBehaviour
Staff DecisionSubmission goes through; staff decides.
Auto: Upgrade to MinimumServer bumps the recorded tier to the role's minimum. Member is paid as if they died wearing the correct tier.
Auto: As-Is (Sum Tier)Submission auto-passes at the actual lower tier.
Force Member ArchiveSubmit blocked; death auto-archived.

Over-Tier Policy

For slots where the item tier exceeds the role's minimum (rare but legitimate — a member splurged on T8 instead of the T6 minimum).

OptionBehaviour
Staff DecisionSubmission goes through; staff decides whether to pay actual or downgrade.
Auto: Downgrade to MinimumServer clips the recorded tier down to the role's minimum. Member is paid the cheaper price.
Auto: As-Is (Sum Tier)Submission auto-passes at the actual higher tier.

There's no "Force Archive" option for over-tier — it's rarely worth blocking someone for over-spending on regearable gear.

5. System

The single setting here is the Regear Start Date cutoff:

  • Only deaths that occurred after this UTC timestamp can be regeared. Deaths before are hidden from the Deaths tab.
  • Default = the guild's creation date. The page shows the resolved default below the picker.
  • The 🔄 reset button next to the picker clears any custom date and falls back to the default.
  • Useful when a guild relaunches a season, wipes the regear policy, or doesn't want to honour deaths from a pre-test phase.

Setting the date forward retroactively

Changing the Regear Start Date to a more recent value hides previously-submitted regears from the Deaths tab (members lose the ability to retry an archive), but doesn't delete anything from the requests pipeline. Approved / paid regears stay in #Member Regear Report and the Silver Bank ledger.

Save flow

The page has a sticky "You have unsaved changes" bar at the bottom when any tracked field differs from the saved state. Click Save Changes to commit (server validates the mode-switch gate; failures roll the form back). The War Role Caps sub-modal has its own Save and doesn't depend on this bar.

The Setup Checklist's two cross-system rows (Silver Bank enabled and Item Price enabled) are status-only here — they don't contribute to the unsaved-changes bar even when their saved state changes. To flip those toggles, use Guild Systems.

Last reviewed

This page was walked as demo01 (Owner of QuickStart Demo) on 2026-05-24 against commit ff9565bd. Screenshots show the guild on War Role — Fixed cap mode with the DPS war role's Silver Cap set to 1,000,000 and the other 5 war roles unconfigured (the ⚠ 6 war role(s) count in the Setup Checklist reflects the editor showing all 6 even though only 1 is filled). The Gear Validation values shown — Force Member Archive / Staff Decision / Auto: Downgrade — are QuickStart Demo's test setup, not the defaults a new guild gets.

🚧 Skeleton release — most pages are placeholders. Content fills in section-by-section.